cirkol

[Samsung, Think Tank Team]

Personal Contributions

  • UX research and UI design
  • Wireframing and visual design planning
  • Prototyping
  • Art and design direction
  • User Testing

Personalized Workout Experience

Cirkol is a pioneering fitness app that transforms your workout into a thrilling adventure. Designed for individuals at various fitness levels, including beginners, it offers personalized, gamified workout sessions. With the ability to choose and customize avatars and work out with friends, the app fosters a strong sense of community.

Technical Challenges

Collaborating closely with multi-disciplinary team, we designed user journeys that tailored workouts to individual fitness levels, optimizing the app's functionality through extensive user testing. We integrated leaderboards and rewards systems, ensuring the user experience was both delightful and motivating. We have been able to successfully implement motion tracking and repetition counting, guaranteeing a precise and effective workout experience. I have contributed with data collection and processing as well as 3D model rigging and testing.

Art Direction and Visual Research

My role extended to researching the game's aesthetic and harmonizing it with the gamified approach. I designed a visually engaging and user-friendly map that guided users through the app. I have collaborated with artists on creating a 3D environment for the in-session experience and creating a mascot that guided users through the app, adding a touch of personality to the game.